If there’s one thing that comes to mind when the Ghost ‘n Goblins series rears its head, it’s the matter of difficulty. After all, Capcom’s games were notorious for their unforgiving structure, complete with a second loop you needed to get through with a specific item in hand.
That time-honored topic continues to be the focus in the third developer diary for Ghosts ‘n Goblins Resurrection, so watch as producer Peter Fabiano discusses the many dangers on the way below.
Ghosts ‘n Goblins Resurrection hits Nintendo Switch on February 25.
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